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Planetary Annihilation - Deluxe Edition (2014) PC | RePack от SpaceX
13 июн 15
Разработчик/Издательство: Uber Entertainment Язык интерфейса: EN/FR/DE/ES/IT/CN/BR + Русский Язык озвучки: Английский Тип издания: RePack Таблетка: Вшита (ALI213) Системные требования: Операционная система: Microsoft® Windows® Vista / 7 / 8 (64 bit) Процессор: Intel® Core™ i3 2.66 GHz Оперативная память: 4096 Mb Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с Графический ускоритель: 1024 Mb, OpenGL 2.4 Свободное место на HDD: 3 Gb Описание:Planetary Annihilation — это замечательный подарок тем, кто помнит Total Annihilation и его реинкарнацию Supreme Commander. Здесь вам уже необходимо не просто захватывать соседние планеты и солнечную систему в целом, но еще и просто уничтожать все вокруг вас. Вас ждут бои с участием тысяч юнитов. Игра Planetary Annihilation переводит игру в масштабы, которые ранее вы еще не видели. Вы можете взорвать вообще все, и при этом вообще везде - да, вот такие теперь дела. Вы будете вести битвы с использованием самых современных роботов и техники. Если вы готовы завоевать вселенную в этой динамической одиночной игре, тогда можете приступать уже сейчас, ведь дел у вас немало. Galactic War Updates:
- Tech Discovery RedesignYou will now be able to choose one tech from a group of three when you explore a system You will no longer be given techs that you already have as one of the three choices. You will now only be given techs that you can use IE no bot buffs without the ability to build bots.- Rebalanced chances to discover various techs - Improved AI difficulty ramping - Improved system difficulty ramping - New and improved redesigned boss fights for all factions - Galactic War now defaults to a system size of Medium instead of Epic - You now have the option to toggle 'Hardcore mode' on and off when starting a new warLosing a match in Hardcore Mode will end the active Galactic War, as it did in previous Galactic War iterations Losing a match outside of Hardcore Mode will allow you to load a save from before moving into the hostile system- Galactic War now has two neutral stars that always spawn next to the starting point - The two easier difficulty Galactic Wars now use a different set of possible system templatesThe easier system templates don't go more than a planet and a moon. They also have more metal- Exiting from the GW star map takes you back to the main menu - The in-game menu for a normal GW now contains a surrender option instead of an abandon war button. Hardcore GW will still have the abandon war button. - Normal AI Difficulty Tuning - GW star system tuning - Fix to the Galactic War intro video not playing - When the player commander is destroyed, all remaining subcommanders will also be destroyed. This only affects GW. - Removed the factory wait time on relentless AI difficulty
Gameplay changes:
- Units are now setup to allow their wreckage to be pathed through and shot through - Fix for custom alert behavior (the first custom alert would work, but all the ones after that would fail) - Added in persistent alerts for special weapons (halleys and lazer). - Hide special alerts that are triggered while in chronocam - Updated icons used for special weapons in special alerts - Major rework for how recon works for blips - Updates to visuals and layout of celestial/planets panel to closer align w/ new special weapon alert UI - Resume Anywhere fixes - Added music cue for the Target Planet scene - Units flagged as not collidable with projectiles as wreckage will no longer have the attack cursor come up on the client - The control group and idle unit widgets are hidden when you are spectating. Chronocam will also ignore unit alerts while you are spectating. - Fix for a case where a unit would stop and lose its nav move - Mines can now, once again, be shot by projectiles - Resume from here dialog will now pause the game - Fix for (selection/control group/idle) type indicators - Fix for some units failing to attack during an attack move
AI Improvements:
- AI now can now create unit threat data on demand - Deep Space Radar will no longer be seen as an orbital threat by the AI - Fix for units going in circles - Fix for a rare (1 in ~1400) AI crash - Fix for AI crash when a platoon tries to retreat when there are no active AI bases left - AI should be more diligent about building anti nukes - Adjusted AI planet landing spot selection - AI perf improvement - Reduced the spikiness of AI perf some more Основное Установи и играй! Запуск игры с рабочего стола За основу взята лицензия Steam (ID: 233250) EN/RU Инсталлер Качество аудио 100% Качество видео 100%ДополненияDigital Deluxe Commander BundleПрочее ::Релиз от SpaceX::
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