Жанр: Adventure, Indi, Strategy Разработчик: Robot Gentleman Studios Издатель: Robot Gentleman Studios Тип издания: RePack Язык интерфейса: Русский (любительский, не полный - меню игры на английском, но разобраться можно) Язык озвучки: Английский Таблэтка: Вшита (ALI213) Версия: 1.042
Системные требования: Операционная система: Windows ® 8/7/Vista/XP Процессор: Intel Core™ 2 Duo 2.0+ GHz or an equivalent AMD CPU Оперативная память: 2|4 Гб Видеокарта: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (with 512MB VRAM) Свободное место на жестком диске: 1 гб
Описание: 60 Seconds! - Чудесная игра про выживание типичного семьянина в экстремальной ситуации. Соберите как можно больше припасов, прихватите свою семью и разместитесь в бункере, только не надейтесь на тихую жизнь. У каждого члена семьи будут свои потребности, нередко нарушающие нужды других родственников. Управление этим хаосом ляжет на вас.
Ничего не вырезано / перекодировано Установка дополнительного ПО (Visual C++, DirectX) Вшит любительский русификатор текста Время установки ~2 Мин. Релиз от xGhost
v1.042: • Spelling corrections • Controls: stopped enforcing gamepad control when any gamepads connected • Achievements: Enola Gay, Manhattan Project and Dead Hand fixed - if you were supposed to get them before, play and win one more game of any type on the chosen difficulty • Achievements: 2-1-6 and Souper! now progress and show up properly in-game • Scavenge: optimisation fixes - quality settings balancing, more aggressive occlusion, optimising assets • Scavenge: fixed Ted's appearance on the fallout shelter screen of Scavenge game mode • Scavenge: moved the collectable water bottle near one of the shelter variations • Survival: changed save file format and introduced save file validation • Survival: balancing event recurrence • Survival: expedition event limits enforced • Survival: added dehydration and starvation stages for thirst and hunger respectively • Survival: reporting -1 for damaged items • Survival: changed event report ordering for the last day of a survival game • Survival: yes/no decision arrow showing bug fixed • Survival: mutation chance decreased • Survival: mutant stays in shelter graphical bug fixed • Survival: mutant no longer takes gas masks for expeditions • Survival: fix events only take place if you have the necessary item • Survival: axe healing event bugs fixed • Survival: sickness frequency balanced • Survival: timberman event frequency increased • Survival: fallout report text fixed • Survival: reunion event frequency increased (again) • Survival: treasure map and other custom expedition events updated • Survival: invader events updated • Survival: new cockroach event texts • Survival: new attack event texts • Survival: new army event texts • Survival: new mood status texts • Achievements: fixed 'Tora! Tora! Tora!' achievement progression • Tutorial: texts stay on screen a bit longer • Tutorial: tutorial can and bottle moved • Scavenge: limited full inventory notifications • Survival: save file corrupting bugs, related to dog and plant events, fixed (if you have any corrupted saves, they are unfortunately non-recoverable) • Survival: Geiger counter sound now only plays until fallout is gone • Survival: fixed problems with a few event sounds not playing • Survival: hunger is reported sooner • Survival: problems with mutant 'staying' in the shelter, after it runs away and mutant protecting the shelter, even though it's away, fixed • Survival: reunion events chance increased • Survival: food argument event effects corrected • Survival: adjusted how tired people are after expeditions • Survival: insanity very likely when only one person left • Survival: forking of army rescue storyline fixed